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Race Engineering: Racing car ride frequency ranges

Typical racing car ride frequency ranges are in the table below.

Ride RateVehicle Type
0.5 - 1.5 HzPassenger car
1.5 - 2.0 HzLow and moderate downforce race cars
3.0 - 5.0+ HzHigh downforce race cars
Baseline racing car ride frequency ranges

Front / Rear considerations:

The key debate is flat ride vs pitch — should the car stay flat through bumps (flat ride) or is some pitching acceptable for performance?

Road car goal “flat car” —> minimise front to rear pitching —> Front / Rear ride frequency ranges are different —> 10-20% higher at rear.

Race car goal “performance” —> higher damping ratios —> less differences front / rear in racing car ride frequency ranges.

However this is more too this. See:

Racecar Spring tuning guide [link]

[Tuning for Traction self-paced workshop (with spreadsheet) [link


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